Basic Controls
- Arrow keys: Move / push objects / push words
- X / Z: Undo last move
- R: Restart current level
The core of Baba Is You isn't how you walk — it's changing the rules. Words on the map can be pushed around; change them and you change the laws of physics.
If you are stuck anywhere in the first ten levels, the answer is usually one of three ideas: break STOP, break PUSH, or spend a rock to cross water. This page focuses on the shortest reliable route for each level in plain text, so you can clear the tutorial set quickly.
Initial Rules
BABA IS YOU — You control Baba (the white creature)WALL IS STOP — Walls block movementROCK IS PUSH — Rocks can be pushedFLAG IS WIN — Touch the flag to winStrategy Pure tutorial level. No rule changes needed; just get used to moving and pushing.
Step-by-step
Initial Rules
BABA IS YOUWALL IS STOPFLAG IS WINWATER IS SINK — Water is a hazard; stepping on it means Game OverStrategy
This level introduces rule breaking. The flag is straight across a river that Baba can't swim. But look at the walls surrounding the river — if walls are no longer STOP, you can walk straight through them.
Step-by-step
WALL IS STOP text block.STOP upward (or sideways) so the rule reads WALL IS — the rule is now broken.💡 Tip: You only need to break one word in a rule. Any incomplete rule automatically becomes invalid.
Initial Rules
BABA IS YOUWALL IS STOPFLAG IS WINROCK IS PUSHStrategy The flag sits in a U-shaped corner blocked by a single rock. Push it aside.
Step-by-step
Initial Rules
BABA IS YOUWALL IS STOPFLAG IS WINROCK IS PUSHStrategy
The flag is sealed inside a fully enclosed wall with rocks piled outside blocking your way. Instead of trying to break the wall, simply make rocks no longer pushable. When ROCK IS PUSH is broken, rocks become ordinary ground that Baba can walk through.
Step-by-step
ROCK IS PUSH text block.IS or PUSH away so the rule breaks apart (e.g. ROCK and PUSH are separated).💡 Tip: You do NOT need to break
WALL IS STOPhere. The key is making rocks "not PUSH".
Initial Rules
BABA IS YOUWALL IS STOPFLAG IS WINROCK IS PUSHStrategy A narrow corridor is completely blocked by rocks. Clear a path by pushing them aside.
Step-by-step
Initial Rules
BABA IS YOUWALL IS STOPFLAG IS WINROCK IS PUSHStrategy A relatively open grass map. The flag is in the upper-right; a few rocks are scattered in the way.
Step-by-step
Initial Rules
BABA IS YOUWALL IS STOPFLAG IS WINKEKE IS MOVE — Purple Keke moves automaticallyLOVE IS PUSH — Hearts can be pushedStrategy This level introduces Keke and pushable hearts. The flag is usually in an open spot; you mainly need to avoid getting blocked by Keke.
Step-by-step
💡 Tip: There are often multiple routes. If Keke blocks one path, undo (press X) and try another.
| Skill | Explanation |
|---|---|
| Push words | Every rule on the map is made of pushable tiles. Move them to change the game. |
| Break rules | Push away key words like STOP or PUSH to break a rule and cancel its effect instantly. |
| Bridge building | ROCK IS PUSH rocks can be shoved into WATER IS SINK to create safe paths. |
| Swap control | Replace BABA with WALL, ROCK, etc. to control different objects. |
| Undo / Restart | Press X to undo a mistake, R to restart. Experiment freely. |
Once you master these concepts, you've passed the tutorial threshold. Later levels will bend your mind even further — are you ready to break every assumption you have about puzzle games?